“Neither the circle without the line, nor the line without the point can be artificially produced.”

John Dee, occultist to the Queen

After writing the previous piece I started thinking about my process for generating rules for games, both as a Judge and for professional reasons. Additionally, I was feeling a little rusty after the long hiatus between articles, and felt like I should clarify the process for myself as well.

So, this the KitN primer for creating spells for DCC. Steeped in dark sorceries and uncomfortable balances: magic, out of nothing.

Note that this is a companion article for yesterday’s piece, Animal Form.

Cheers,

AMP

DCC Guide – Spellwright’s Companion

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Header illustration by the wonderfully magickal Joni Kesti.



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