
“Neither the circle without the line, nor the line without the point can be artificially produced.”
John Dee, occultist to the Queen
After writing the previous piece I started thinking about my process for generating rules for games, both as a Judge and for professional reasons. Additionally, I was feeling a little rusty after the long hiatus between articles, and felt like I should clarify the process for myself as well.
So, this the KitN primer for creating spells for DCC. Steeped in dark sorceries and uncomfortable balances: magic, out of nothing.
Note that this is a companion article for yesterday’s piece, Animal Form.
Cheers,
AMP
DCC Guide – Spellwright’s Companion
Header illustration by the wonderfully magickal Joni Kesti.
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